Aqua Rings Handheld Water Game
Disclaimer: There is a known physics issue where rings may occasionally get stuck together due to Unity’s physics behavior. If this happens, please restart the game. (I;m done trying to fix that issues :v)
Aqua Rings was created for the Brainless Mini Game Jam under the theme “Simpler Times”.
Aqua Rings is inspired by a classic water toy from the 90s. You pump water to gently push floating rings onto small poles. There are no upgrades, no story, and no complex systems. The game connects to the theme by adapting a simple physical toy from the past into a calm digital experience.
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One core mechanic with no added complexity
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Calm pacing inspired by physical play
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Short sessions designed for replayability
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Focus on simplicity and intentional design
The mechanics are not an exact replica of the physical toy, but they are designed to feel familiar.
How to Play
- A. Left Water Jet
- D. Right Water Jet
- Hold Right Click. Rotate camera
- Pump water to guide the rings onto the poles
Customization
- You can adjust the number of rings
- You can adjust the strength of the water jet
Once all rings are placed on the poles, you can reset the game from the settings menu and play again.
Assets
3D
- All 3D objects were created by me using Blender
2D
- Panel
https://pogutatar.itch.io/pixel-button-pack-by-pogutatar/devlog/512275/pixel-but - Buttons
https://joshua-briggs.itch.io/2d-64x16-pixel-button-pack


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